![]() Warp 9.8 – Galaxy-class, Xepolite Free Trader.Warp 9.6 – D'deridex-class, can be exceeded in exchange for engine damage.Warp 9.5 – Nebula-class (2370, could be pushed to warp 9.6).Warp 7 † – Suurok-class ( Sh'Raan), Coridan ship.Warp 6 † – D5-class, Class III neutronic fuel carrier.Warp 4 – Whorfin-class †, type 9 shuttlecraft.Warp 3.2 – Defiant-class, USS Valiant had suffered combat damage.The USS Carolina traveled 0.7 light years in two hours when at maximum warp. The Klaestron starship that visited Deep Space 9 in 2369 was said to have a high warp capability, and was able to achieve warp 5 or better. This limit would appear to have been temporary. In 2370, the Federation imposed a maximum speed limit of Warp 5 on all vessels (except for emergencies) due to concerns over high warp factors causing damage to subspace ( TNG: " Force of Nature"). ( VOY: " Workforce", " Workforce, Part II", " Friendship One") ( TNG: " Encounter at Farpoint", " The Best of Both Worlds") Intrepid-class ships such the USS Voyager, on the other hand, could maintain it from three days up to two months. Galaxy-class ships, such as the USS Enterprise-D, could theoretically achieve warp 9.8, but the maximum warp speeds above 9.6 could be maintained for a few hours only. Chief Engineer Montgomery Scott noted that they couldn't maintain warp 9 for much longer as the engines began to show signs of stress. In 2268 on stardate 4843.6, it was imperative for the USS Enterprise to proceed at maximum warp speed for a period which exceeded the recommended safety margin in order to intercept an asteroid headed on a collision course with the planet Amerind. Though originally rated for warp 5, by 2154 the installation of new warp injectors allowed the Enterprise NX-01 to push to warp 5.06. ( ENT: " Broken Bow") The increase in capabilities slowed down later on, as the Starfleet ships of the 2370s were only twice as fast as the ships used in the 2290s. ( ENT: " First Flight") The invention of the warp three engine allowed early Earth starships to travel ten times faster, ( ENT: " Fortunate Son") while ships installed with the warp five engine could travel a hundred times faster. In the early days of warp drive development, the top speed capabilities took massive leaps in the mid- 22nd century after the warp 2 barrier was broken. ( ENT: " In a Mirror, Darkly" DS9: " The Sound of Her Voice" TOS: " The Changeling") This was due to energy output limitations of the warp core and limitations of other systems, such as the warp coils, the structural integrity field, and the amount of energy the propulsion system could handle without overloading. The maximum warp velocity and the time it could be maintained by a starship varied between classes. If anyone's good with Excel, I'd appreciate any help.In " The Corbomite Maneuver" and " Encounter at Farpoint", maximum warp was called "maximum acceleration". I've got the distance in light years to the closest 20 stars entered, so it'll calculate the time to travel automatically for all those stars, or at least, that's the hope anyhow. Now how would I convert that reliably to years, days, hours, minutes, seconds, so that I see: That is a little over half a year, with a year being 31,557,600 seconds. So far, I enter a warp speed (TOS scale), it gives me the multiple of light, then m/s, kps, kph. What I have so far only works for warp 1, and I can't seem to find out why it doesn't work for anything higher. I'm working on an Excel spreadsheet that'll calculate the years, days, hours, minutes, and seconds it'll take to travel a given distance in light years. ![]()
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